Software and Downloads
Required Files
The following files are the minimum necessary software acquisitions and downloads needed to set up and run CaveUT.
(From Computer Game Retailers:)
- Unreal Tournament 2003. An installation of CaveUT requires the purchase and installation of one commercial copy of Unreal Tournament 2003 per client PC/screen in the CaveUT setup and an additional one for the server-PC.
(From Planet Jeff Site:)
- ut2003-winpatch2225.exe. This package contains the latest Unreal Tournament 2003 code patch. It is a self-extracting archive that will install itself on your existing installation of Unreal Tournament 2003, so do not run it unless you have UT2003 installed.
- CaveUT2003.zip. This package contains the CaveUT Mutator and the executable for VRGL. Download it to any directory and de-archive it with WinZip or any other utility that handles .ZIP archives. Source Code: The file "CaveUT.u" in zip file is both the executable and the source code for the CaveUT Mutator. You have to use UnrealEd, a free program that comes with Unreal Tournament 2003 and distributed free on the web by Epic Games.
Currently, download of CaveUT is offered via http only. If you have any problems obtaining it, contact Jeffrey Jacobson.
Optional Files
- VRGL Source Code. From this page, download VRGL.zip. It has been compiled with MSVC++ 6.0, and other compilers should work.
- CaveUT 1.2. All the instructions and downloads you need for CaveUT on the old Unreal Tournament
Last updated January 16, 2004.
URL: http://www.planetjeff.net/ut/CUTDown.html
This page is copyright © 2004 by Jeffrey Jacobson.
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