PublicVR Forum

Online discussions of everything having to do with PublicVR, especially current projects, tech support, educational practice and theory. See http://publicvr.org for basic information and send questions to jeff@publicvr.org
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GENERAL

 
Unread posts General

Idle discussions of everything and anything.

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Fri Jan 24, 2014 5:14 pm

goshen View the latest post

Forum locked Pompeii Project Archive

General forum for the pompeii project from 2009 and before. No further postings allowed.

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Mon Jun 07, 2010 12:19 pm

BrianEndler View the latest post

INFRASTRUCTURE

 
Unread posts Discovery Dome Public

This forum is anyone interested in PublicVR's touring Discovery Dome programme. We also use it as a place to post additional resources and documentation. For a general introduction to the project, please see the main page at http://publicvr.org/services/ddome/.

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Wed Feb 15, 2012 1:26 pm

kerry View the latest post

Unread posts Forum Admin

Tech support and policy announcements for this electronic bulletin board.

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Sun Jun 22, 2008 5:54 pm

admin View the latest post

Unread posts Website

planning, discussion, and technical issues around the PublicVR website.

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Tue Apr 14, 2009 1:02 pm

goshen View the latest post

Unread posts SVN

Tech support, policy announcements, and discussion of PublicVR's file sharing and versioning system.

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Wed May 16, 2012 6:57 pm

goshen View the latest post

No unread posts Legal

The legal structures which define PublicVR and allow us to both share and protect our work. answers to questions about copyright, fair use, donations, etc..

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No posts

EGYPT

 
Unread posts General & Admin

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Mon Mar 14, 2011 11:19 am

dhopkins View the latest post

Unread posts The Virtual Temple Itself

Everything related to the architecture and wall art.

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Fri Oct 29, 2010 1:11 pm

kerry View the latest post

Unread posts Static Objects

People and things in or around the temple which do not move.

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Thu Oct 07, 2010 11:14 am

admin View the latest post

Unread posts Sound, Animations, Narratives, & Software

Everything that moves or changes, like animated people and their props.

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Sun Oct 14, 2012 7:19 pm

goshen View the latest post

Unread posts Learning Research and Evaluation

Studies based on Egypt related content and applications.

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Mon Aug 04, 2008 2:50 pm

goshen View the latest post

Forum locked EgyptAIP-Fall2009

old forum

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Mon Mar 01, 2010 10:11 am

goshen View the latest post

Forum locked EgyptAIP-Old

old forum.

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Sun Jul 19, 2009 6:52 pm

goshen View the latest post

TECHNOLOGY

 
Unread posts CuratorVM

All issues related to the "CuratorVM" website building tool.

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Sun Jul 04, 2010 5:09 pm

admin View the latest post

Unread posts CaveUT 2.5

Development and tech support for CaveUT, which is optomized for the game, UT2004. UT2004 uses Epic Games' Unreal Engine 2.5

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Fri Feb 18, 2011 10:31 am

j3rky View the latest post

Unread posts VRGL and VRDX

development and tech support for VRGL, which supports off axis and spherical effects for OpenGL programs. Currently limited to Epic's UE 2.5 engine.

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Wed Nov 26, 2008 2:04 pm

goshen View the latest post

Unread posts VrpnUT

Development and tech support for UtVRPN which supports VR peripherals for UT2004. Intended for use with CaveUT.

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Mon Aug 10, 2009 11:01 am

goshen View the latest post

No unread posts CaveUDK

Research and development for and the next generation of CaveUT, to run on Epic's Unreal Development Toolkit, which employ's the UE3 game engine.

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Unread posts Sound

All technical issues (human/computer/artistic) regarding sound in 3D spaces for our projects. We will use the fMod libraries with Unity, initially, and later experiment with Unreal Development Kit.

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Fri Dec 10, 2010 3:39 pm

Asa View the latest post

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